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Thread Statistics | Show CCP posts - 10 post(s) |
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GM Homonoia
Game Masters C C P Alliance
307
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Posted - 2012.03.02 09:41:00 -
[1] - Quote
Grumpy Owly wrote:Cyprus Black wrote:Had an interesting chat with a few GMs tonight regarding the decshield exploit. I'm not allowed to post GM chat logs here on the EvE forums, but the full conversation is not hard to find *wink*
Basically we went back and forth on the topic. Both GMs insist that it's not an exploit, but cannot offer a viable solution to the problem. They basically said we can't figure it out on our own so you do it.
To be honest I'm a bit shocked. The GMs broke the wardec mechanic yet refuse to call it an exploit and can't figure out a solution.
Something is terribly wrong in the GM department. Why? What makes you think that GM's are CCP devs? Most GMs are volunteer players from within the ISD.
This is incorrect. All GMs are paid CCP staff. However, we are not programmers and we do not have the capabilities to fix bugs or change code. Senior GM Homonoia | Info Group | Senior Game Master |
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GM Homonoia
Game Masters C C P Alliance
308
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Posted - 2012.03.02 09:49:00 -
[2] - Quote
While we understand why some of you may find this policy to be unfair, the reality of the matter is that the current wardec mechanics are less then ideal. They heavily favor one side and have many obscure rules (that can be extremely frustrating to deal with), several holes and can feel exploit-y. We simply decided that the best way to deal with this, until the mechanics are revised, to simply let the mechanics work as they work; if that favors those who do not want to participate in a less then ideal mechanic, so be it.
At the moment, until the system is revamped, I simply advise you to attack people that want to fight back or to attack people who have too much to lose to swap alliance. This really is the extension of the principle that if you do not want other players to simply change corporation when you dec them, you should attack targets that are big enough that they have too much to lose by leaving their corporation. (In other words, attack someone your own size, or larger, as the small guys tend to run and hide). Senior GM Homonoia | Info Group | Senior Game Master |
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GM Homonoia
Game Masters C C P Alliance
308
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Posted - 2012.03.02 09:53:00 -
[3] - Quote
baltec1 wrote:GM Homonoia wrote:
This is incorrect. All GMs are paid CCP staff. However, we are not programmers and we do not have the capabilities to fix bugs or change code.
Wait they pay you now? I thought they still kept you locked up in the cells and fed you nothing but water and H+íkarl.
That is an optional bonus that many of us opt in for. Senior GM Homonoia | Info Group | Senior Game Master |
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GM Homonoia
Game Masters C C P Alliance
310
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Posted - 2012.03.02 10:24:00 -
[4] - Quote
Grumpy Owly wrote:GM Homonoia wrote:Grumpy Owly wrote:Why? What makes you think that GM's are CCP devs? Most GMs are volunteer players from within the ISD. This is incorrect. All GMs are paid CCP staff. However, we are not programmers and we do not have the capabilities to fix bugs or change code. Fair enough, understanding revised. For my own heads up then, are GMs essentially a CCP employee branch associated with gameplay matters? Are they associated with the ISD officially (other than obvious crossover of purposes in assisting gameplay)? Just trying to best understand the realtionships.
Alright, i'll try and explain the exact relation of our department within CCP.
Customer support (GMs), Community, CSM (the CCP devs running that), and ISD (Volunteers + 1 CCP volunteer manager) all fall under Customer Relations, which is led by the VP of Customer Relations. GMs are spread across our Reykjavik, Atlanta and Shanghai offices and all are a full fledged part of CCP.
Customer relations in turn is tied to a section of EVE development that focuses on the state of the live game environment. For example, we have a team of GMs that act as a liaison with other departments to research and track certain issues on TQ to try and resolve them. We also have a team of GMs that are a part of the development scrum teams who document all new features and provide feedback on how we think our users (you guys) will react to the features or changes and who will make sure that we request the type of logging and tools that GMs need to do their job. Senior GM Homonoia | Info Group | Senior Game Master |
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GM Homonoia
Game Masters C C P Alliance
312
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Posted - 2012.03.02 13:51:00 -
[5] - Quote
EVE is never safe and we stand by that. I am not a game designer, so I have no true say in this, but I can honestly say that I do not think we will ever allow people to opt out of non-consensual danger and PVP. HOWEVER, it cannot be denied that the wardec system as it currently exists is a tool that is very often used for behavior that I, personally, would call griefing. Attacking a small, easy target for minimal cost is something for a small time criminal, not a PVP stud. Which means, in my personal opinion (in other words, this is not CCP gospel, nor a game design dogma), that paying cheap to gain an easy, semi-defenseless target should be able to be countered by equally cheap measures. EVE is harsh and often unfair, but that does not mean we cannot have some semblance of balance. When there is no balance to be had, the weight should fall in favor of the people wanting a good time. Besides, you can still suicide gank your target if you truly want that target dead. It is not like they are truly safe. Senior GM Homonoia | Info Group | Senior Game Master |
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GM Homonoia
Game Masters C C P Alliance
312
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Posted - 2012.03.02 13:52:00 -
[6] - Quote
CCP Paradox wrote:Team Super Friends. We will rock your world.
^^ Quoting for truth. They will. I know Paradox already rocked mine. Senior GM Homonoia | Info Group | Senior Game Master |
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GM Homonoia
Game Masters C C P Alliance
314
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Posted - 2012.03.02 14:38:00 -
[7] - Quote
Reppyk wrote:GM Homonoia wrote:Besides, you can still suicide gank your target if you truly want that target dead. It is not like they are truly safe. Tell me how to suicide gank an highsec POS, please.
While that is possible (in theory), I do admit that is rather impractical. Senior GM Homonoia | Info Group | Senior Game Master |
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GM Homonoia
Game Masters C C P Alliance
330
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Posted - 2012.03.03 10:20:00 -
[8] - Quote
rodyas wrote:GM Homonoia wrote:CCP Paradox wrote:Team Super Friends. We will rock your world. ^^ Quoting for truth. They will. I know Paradox already rocked mine. You and your guy's love triangles
Triangles, squares, pentagons, hexagons, howfarcanmylatinnumbersgo-agons Senior GM Homonoia | Info Group | Senior Game Master |
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